![]() On the PS2 front, we could see some user demos and a title screen or two last time I checked. The PS2 has an advantage: its IOP (IO Processor) is essentially a PSX (that's why its backwards compatible). Of course, the vector processors and insane data paths on the PS2 will be a bit of a hump to get over for emulating games well. I know the most about PS2 as I did a senior project involving writing a PS2 game.Īnd, contrary to popular opinion, xbox won't be that much easier to emulate than other consoles. It has obvious advantages, but the big problem comes in trying to emulate the GPU itself, the relationship it has with the CPU, and the tweaked out programming interfaces and systems of the entire console. ![]() Programmers will run into similar issues that all console emulator teams have seen. #Final fantasy tactics mac emulator fullĪctually, if programmers want to make an interpretive version of their emulator, they'll loose much of the x86 to x86 advantage.
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